Ak’kan Skills Database

Hard Hit I None INSTANCE Each level STR + 10
Slug II STR 70+ INSTANCE Each level STR + 10
Bash III STR 130+ INSTANCE Each level STR + 10
Pummel IV STR 190+ INSTANCE Each level STR + 10
Delivers a strong melee attack to the enemy that taunts and slows.
Blade Mastery I None PASSIVE Each level STR + 10
Blade Mastery II STR 70+ PASSIVE Each level STR + 10
Blade Mastery III STR 130+ PASSIVE Each level STR + 10
Blade Mastery IV STR 190+ PASSIVE Each level STR + 10
Boosts Blades effectiveness but does not improve the Attack Arm.
Improved Critical I None PASSIVE Each level STR + 8
Improved Critical II STR 60+ PASSIVE Each level STR + 8
Improved Critical III STR 108+ PASSIVE Each level STR + 8
Improved Critical IV STR 156+ PASSIVE Each level STR + 8
Increases the probability and damage multiplier of critical hits.
Willpower I None PASSIVE Each level STR + 10
Willpower II STR 70+ PASSIVE Each level STR + 10
Willpower III STR 130+ PASSIVE Each level STR + 10
Willpower IV STR 190+ PASSIVE Each level STR + 10
Increases MP recovery and magic resistance.

Crusher Mastery I None PASSIVE Each level CON + 8
Crusher Mastery II CON 60+ PASSIVE Each level CON +8
Crusher Mastery III CON 108+ PASSIVE Each level CON +8
Crusher Mastery IV CON 156+ PASSIVE Each level CON +8
When using Crusher Weapon, it increases its effect.(Does not affect the Attack Arm’s attack.)
Split Life I None INSTANCE Each level CON +8
Vital Recharge II CON 60+ INSTANCE Each level CON +8
Fellowship III CON 108+ INSTANCE Each level CON +8
Blood for All IV CON 156+ INSTANCE Each level CON +8
Allows strength to be shared with an ally.
Extra Life I None PASSIVE Each level CON +8
Extra Life II CON 60+ PASSIVE Each level CON +8
Extra Life III CON 108+ PASSIVE Each level CON +8
Extra Life IV CON 156+ PASSIVE Each level CON +8
Increases maximum strength.
Harden Skin I None CAST Each level CON + 8
Skin Buff II CON 60+ CAST Each level CON + 8
Stone Skin III CON 108+ CAST Each level CON + 8
Iron Skin IV CON 156+ CAST Each level CON + 8
Increases defense ability of oneself.
Toughness I None PASSIVE Each level CON +8
Toughness II CON 60+ PASSIVE Each level CON +8
Toughness III CON 108+ PASSIVE Each level CON +8
Toughness IV CON 156+ PASSIVE Each level CON +8
Raises physical defense.

Flexibility I None INSTANCE Each level DEX + 8
Dodge II DEX 60+ INSTANCE Each level DEX + 8
Evade III DEX 108+ INSTANCE Each level DEX + 8
Illusion IV DEX 156+ INSTANCE Each level DEX + 8
helps to evade some physical attacks and skills.
Claw Mastery I None PASSIVE Each level DEX + 8
Claw Mastery II DEX 60+ PASSIVE Each level DEX + 8
Claw Mastery III DEX 108+ PASSIVE Each level DEX + 8
Claw Mastery IV DEX 156+ PASSIVE Each level DEX + 8
Improves Claw proficiency but does not improve a Knife Arm use.
Evasion I None PASSIVE Each level DEX + 8
Evasion II DEX 60+ PASSIVE Each level DEX + 8
Evasion III DEX 108+ PASSIVE Each level DEX + 8
Evasion IV DEX 156+ PASSIVE Each level DEX + 8
Increases the probability of avoiding a hit.

Magic Missile I None CAST Each level INT + 10
Dual Missile II INT 70+ CAST Each level INT + 10
Runed Arrow III INT 130+ CAST Each level INT + 10
Comet IV INT 190+ CAST Each level INT + 10
Fires a mana projectile at a target enemy.
Bloody Mana I None INSTANCE Each level INT + 10
Blood Offering II INT 70+ INSTANCE Each level INT + 10
Blood Sacrifice III INT 130+ INSTANCE Each level INT + 10
Blood Bequest IV INT 190+ INSTANCE Each level INT + 10
Sacrifices the caster’s life force in exchange for an infusion of mana.
Grease I None CAST Each level INT + 10
Trap II INT 70+ CAST Each level INT + 10
Capture III INT 130+ CAST Each level INT + 10
Snare IV INT 190+ CAST Each level INT + 10
Immobilizes enemies. Increase spell level Improves range, area, and duration. Unaffected by Mana Shield or Flexibility.
Serenity I None PASSIVE Each level INT + 10
Serenity II INT 70+ PASSIVE Each level INT + 10
Serenity III INT 130+ PASSIVE Each level INT + 10
Serenity IV INT 190+ PASSIVE Each level INT + 10
Increases maximum MP.

Life Aura I None CHANT Each level WIS + 10
Chant of Heal II WIS + CHANT Each level WIS + 10
Healing Aura III WIS + CHANT Each level WIS + 10
Ward of Healing IV WIS + CHANT Each level WIS + 10
Increases the HP and MP Recovery of the party.
Encourage I None CAST Each level WIS + 10
Prayer II WIS + CAST Each level WIS + 10
Bless III WIS + CAST Each level WIS + 10
Benediction IV WIS + CAST Each level WIS + 10
Increases the Attack and Defense of the party.
Inner Sight I None PASSIVE Each level WIS + 10
Inner Sight II WIS + PASSIVE Each level WIS + 10
Inner Sight III WIS + PASSIVE Each level WIS + 10
Inner Sight IV WIS + PASSIVE Each level WIS + 10
Allows increased HP and MP recovery through introspection and meditation training.